viiiVP1 OWNER’S MANUALContentsREFERENCEChapter 1 PLAY ModeOutline • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • •
REFERENCEChapter 1 PLAY Mode1 - 31VOICE SETUP: Portamento ResolutionPLAY ➝ F6: VSet ➝ Move cursor to PortaReso.Sets the resolution of the portamento s
REFERENCEChapter 1 PLAY Mode1 - 32VOICE SETUP: PB RangePLAY ➝ F6: VSet ➝ Move cursor to PBRange.Sets the pitch-bend range for each element.PBRange 0 ~
REFERENCEChapter 1 PLAY Mode1 - 33VOICE SETUP: PB CurvePLAY ➝ F6: VSet ➝ Move cursor to PBCurve.Sets the pitch-bend characteristics for each element.P
REFERENCEChapter 1 PLAY Mode1 - 34Important• If PBCurve is set to 5, 6, or 7, pitch movement in the upward direction is limited toa small fraction of
REFERENCEChapter 1 PLAY Mode1 - 35Editing FunctionsVOICE SETUP: Zoned Aftertouch ModePLAY ➝ F6: VSet ➝ Move cursor to ZneATMode.Sets the aftertouch mo
REFERENCEChapter 1 PLAY Mode1 - 36VOICE SETUP: Zoned Aftertouch SplitPLAY ➝ F6: VSet ➝ Move cursor to ZneATSplit.Sets the split point for zoned aftert
REFERENCEChapter 1 PLAY Mode1 - 37VOICE SETUP: SustainPLAY ➝ F6: VSet ➝ Move cursor to Sustain.Enables or disables Sustain-switch operation for each e
REFERENCEChapter 1 PLAY Mode1 - 38VOICE SETUP: Element CopyPLAY ➝ F6: VSet ➝ F1: [ECpy]Copies an element from any voice to the element indicated by th
REFERENCEChapter 1 PLAY Mode1 - 39If Scene Copy Mode is set to “no swap”, the VP1 copies the element withoutswapping the scene data.If Scene Copy Mode
REFERENCEChapter 1 PLAY Mode1 - 40Procedure1. Check that the Element Switch for the destination element is “on”.If the setting is “off”, change it.2.
ixVP1 OWNER’S MANUALContentsChapter 2 SYSTEM ModeOutline • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • •
REFERENCEChapter 1 PLAY Mode1 - 41OUTPUT/MIXERPLAY ➝ F7: OutSets levels for send-to-effects, direct-output, and return-from-effects signals.Send (EL1
REFERENCEChapter 1 PLAY Mode1 - 42• Press F8:EF to advance to the effects-setting screen. (Refer to the next page.)• Press EXIT or PLAY to return to
REFERENCEChapter 1 PLAY Mode1 - 43OUTPUT/EFFECTPLAY ➝ F7: Out ➝ F8: EFSelects the effects and sets their parameters.Effect Type 0 ~ 31Parameter vary
REFERENCEChapter 1 PLAY Mode1 - 4400 Reverb Hall01 Reverb Room 102 Reverb Room 203 Reverb Room 304 Reverb Stage 105 Reverb Stage 206 Reverb Plate07 Re
REFERENCEChapter 1 PLAY Mode1 - 45Effects ParametersEditing Functions 00: Reverb Hall 01: Reverb Room 1 02: Reverb Room 2 03: Reverb Room 304: Reverb
REFERENCEChapter 1 PLAY Mode1 - 46Editing Functions 13: Gate Reverb 14: Reverse GateNo. Parameter Name Allowable Range Description01 Type A, B Early
REFERENCEChapter 1 PLAY Mode1 - 47Editing Functions 17: StereoNo. Parameter Name Allowable Range Description01 Lch Init Dly Time 0.1 ~ 680.0 ms Delay
REFERENCEChapter 1 PLAY Mode1 - 48Editing Functions 21: FlangerNo. Parameter Name Allowable Range Description01 Modulation Freq. 0.05 ~ 40.0 Hz Modul
REFERENCEChapter 1 PLAY Mode1 - 49Editing Functions 28: Stereo PhaserNo. Parameter Name Allowable Range Description01 LFO Freq. 0.05 ~ 40.0 Hz Modula
REFERENCEChapter 1 PLAY Mode1 - 50OUTPUT/EFFECT COPYPLAY ➝ F7: Out ➝ F8: EF ➝ F1: [Cpy]Copies effects from one voice to another.Source voice A01 ~ D16
BASICSPART
REFERENCEChapter 1 PLAY Mode1 - 51OUTPUT/EQUALIZERPLAY ➝ F5: Out ➝ F8: EF ➝ F8: EQSets the equalizer.Low Shelv. Freq. 32 Hz ~ 2.0 kHzGain -10 ~ +10 d
REFERENCEChapter 1 PLAY Mode1 - 52Important• Signals to the ELEMENT outputs do not pass through the equalizer.• Some equalizer settings may produce ex
REFERENCEChapter 1 PLAY Mode1 - 53OUTPUT/EQUALIZER COPYPLAY ➝ F7: Out ➝ F8: EF ➝ F8: EQ ➝ F1: [Cpy]Copies equalizer settings from one voice to another
REFERENCEChapter 1 PLAY Mode1 - 54STOREPLAY ➝ Edit the voice ➝ STOREStores an edited voice to main memory.Storage location A00 ~ D16Description• To re
REFERENCEChapter 1 PLAY Mode1 - 554. Enter the voice name.Enter a voice name of up to ten characters. For information about how to entercharacters, r
REFERENCEChapter 1 PLAY Mode1 - 56COMPAREPLAY ➝ Edit the voice ➝ COMPARECompares the sound of an edited voice against sound of the original (unedited)
2 - 1REFERENCEChapter 2 SYSTEM ModeChapter 2SYSTEM ModeSYSTEM-mode functions affect the sound and operation of the entiresystem. Use these function
2 - 2REFERENCEChapter 2 SYSTEM ModeOutlineYou use the six SYSTEM-mode functions to implement a variety of system-wide settings. Enter the mode bypr
2 - 3REFERENCEChapter 2 SYSTEM ModeSYSTEM FunctionsThe following pages describe the functions denoted by shaded boxes below.Important• System settin
2 - 4REFERENCEChapter 2 SYSTEM ModeTONE GENERATOR SETTINGSSYSTEM ➝ F1: TGSets the properties of the tone generator.Master Tune 420.0 ~ 460.0 HzContr
BASICSChapter 1 Setting It Up1 - 1Chapter 1Setting It UpThis chapter introduces the VP1’s various controls and connectors, andexplains how to connect
2 - 5REFERENCEChapter 2 SYSTEM ModeSYSTEM FunctionsImportant• If Controller Init is “off”, the sound of a newly selected voice will depend oncurrent
2 - 6REFERENCEChapter 2 SYSTEM ModeKEYBOARD SETTINGSSYSTEM ➝ F2: KbdSets the properties of the keyboard.Keyboard Transpose -48 ~ +48Velocity Curve n
2 - 7REFERENCEChapter 2 SYSTEM ModeSYSTEM Functions• Fixed Velocity: Sets velocity to a fixed value (0 ~ 127); all key strikes produce thesame velo
2 - 8REFERENCEChapter 2 SYSTEM ModeSYSTEM FunctionsMIDI SETTINGSSYSTEM ➝ F3: MIDISets values related to MIDI operation.Kbd Transmit Channel 01 ~ 16B
2 - 9REFERENCEChapter 2 SYSTEM ModeSYSTEM Functions• Press EXIT or PLAY to return to PLAY mode.• Press F1, F2, or F4 ~ F6 to change to another SYSTE
2 - 10REFERENCEChapter 2 SYSTEM ModeSYSTEM FunctionsASSIGNABLE CONTROLLERSSYSTEM ➝ F4: CtrlAssigns control numbers to the VP1 controllers.Modulation
2 - 11REFERENCEChapter 2 SYSTEM ModeSYSTEM FunctionsImportant• You can use this function to rearrange controller functions, or to assign more thanon
2 - 12REFERENCEChapter 2 SYSTEM ModeSYSTEM FunctionsGREETING MESSAGESYSTEM ➝ F5: GMsgSets the VP1’s greeting.First line 20 charactersSecond line 20
2 - 13REFERENCEChapter 2 SYSTEM ModeSYSTEM FunctionsMISCELLANEOUS SETTINGSSYSTEM ➝ F6: MiscSets the display mode, switches memory protection on or o
3 - 1REFERENCEChapter 3 DISK ModeChapter 3DISK ModeThis chapter explains the various floppy-disk operations supported bythe VP1. You can use these
BASICSChapter 1 Setting It Up1 - 2Controls and ConnectorsControls and ConnectorsTop Panel(1) MODULATION BALLUse this ball to simultaneously control tw
3 - 2REFERENCEChapter 3 DISK ModeOutlineUse DISK-mode functions to carry out floppy disk operations — saving, loading, formatting, and file renaming
3 - 3REFERENCEChapter 3 DISK ModeDISK FunctionsThe following pages describe the functions denoted by shaded boxes below.Important• The VP1 cannot pe
3 - 4REFERENCEChapter 3 DISK ModeLOAD ALL DATAInsert the disk ➝ DISK ➝ F1 : LallLoads all data from the disk.no settingsDescription• This operation
3 - 5REFERENCEChapter 3 DISK ModeLOAD BANK.Insert the disk ➝ DISK ➝ F2 : LbnkLoads one bank of voice data from the floppy disk.Destination(Int) Bank
3 - 6REFERENCEChapter 3 DISK ModeProcedure1. Check that the appropriate filename is displayed at the top right of thescreen.2. Select the source ban
3 - 7REFERENCEChapter 3 DISK ModeLOAD VOICEInsert the disk ➝ DISK ➝ F3 : LvceLoads one voice from the floppy disk.Destination(Int) Voice A01 ~ D16So
3 - 8REFERENCEChapter 3 DISK ModeProcedure1. Check that the appropriate filename is displayed at the top right of thescreen.2. Select the source voi
3 - 9REFERENCEChapter 3 DISK ModeSAVE ALL DATAInsert the disk ➝ DISK ➝ F4: SaveSaves all internal data to floppy disk.Filename (if necessary): Eight
3 - 10REFERENCEChapter 3 DISK ModeProcedure1. Check the filename displayed at the top right of the screen.2. If you want to change the filename, pre
3 - 11REFERENCEChapter 3 DISK ModeRENAMEInsert the disk ➝ DISK ➝ F5: RnamChanges a filename.Filename: Eight characters or lessDescription• This ope
BASICSChapter 1 Setting It Up1 - 3Controls and Connectors(6) PLAY buttonSYSTEM buttonDISK buttonEach button selects the corresponding mode. The PLAY b
3 - 12REFERENCEChapter 3 DISK ModeFORMATInsert the disk ➝ DISK ➝ F6: FrmtFormats the disk.no settingsDescription• This operation formats the floppy
App - 1REFERENCEAppendixAppendix
App - 2REFERENCEAppendixFunction ListPLAY PLAY MODEPLAY During PLAY operation you can select and play any of theVP1’s voices. The category and name o
App - 3REFERENCEAppendix• Pan Range Sets the pan range for each element.(➝ REFERENCE: 1-25)• Note Limit Sets the keyboard range for each element.(➝ RE
App - 4REFERENCEAppendixSYSTEM SYSTEM MODEF1 TG Settings Sets the properties of the tone generator.(➝ REFERENCE: 2-4)F2 Kbd Settings Sets the properti
App - 5REFERENCEAppendixTroubleshootingThis section provides information that may help you solve problems that arise with VP1 operation. Many problem
App - 6REFERENCEAppendixNo effects• Remember that the VP1 does not apply effects to the signals going to the ELEMENTjacks. Effects are only applied t
App - 7REFERENCEAppendixThe VP1 fails to change voices in response to received program-change data, or fails to transmitprogram-change data to externa
App - 8REFERENCEAppendixUnexpected chordal sound• Check the element’s “MaxNotes” parameter. (➝ REFERENCE: 1-18)• Check the Key Assign Mode (“KAsMode”)
App - 9REFERENCEAppendixError MessagesError MessagesWhen the VP1 encounters an error or warning condition, it displays a message on the LCD to alert y
BASICSChapter 1 Setting It Up1 - 4(13) QUICK EDIT selectors ( and )Use these to select the functions to be controlled by the QUICK EDITsliders. (➝ B
App - 10REFERENCEAppendixVSC error!Problem in tone-generator board. This may be a hardware failure. Please consult ofyour Yamaha dealer or one of the
App - 11REFERENCEAppendixSpecificationsSpecificationsFunctions Tone GenerationTone-Generator SectionF/VA (free oscillation type / VA synthesis) syste
App - 12REFERENCEAppendix Panel switchesProgram Change (× 16)Bank Select (× 4)Function (× 8)Enter (× 1)Exit (× 1)Cursor (× 4)Inc / Yes (× 1)Dec / No
App - 13REFERENCEAppendixFoot-volume jack (× 1)Sustain footswitch (× 1)Portamento footswitch (× 1)Scene-control foot controller (× 1)MIDI INMIDI OUTMI
App - 14REFERENCEAppendixMIDI Data FormatMIDI Data Format1. Synthesizer Mode 1-1 MIDI Transmission Flowcharts<Receiving conditions><RCh>
App - 15REFERENCEAppendix<Sending conditions> 1-2 Channel Messages1.2.1 Sending1.2.1.1 Note ON/OFFTransmittable note range: E0(28)...G6(103)
App - 16REFERENCEAppendix1.2.1.4 Pitch-bendTransmitted using 7-bit resolution.1.2.1.5 AftertouchThe VP1 transmits MIDI data in response to aftertouc
App - 17REFERENCEAppendix1.2.3 Conceptual Diagram of Keyboard/Tone-Generator ConnectionNote 1:The keyboard will produce sound for an element only if
App - 18REFERENCEAppendix2. System-Exclusive Messages 2-1 Parameter ChangesThe VP1 accepts only one type of parameter-change data, as indicated belo
App - 19REFERENCEAppendix<Table 1>MIDI Parameter Change Switch Remote$F0,$43,$1n,$41,$00,$00,$00,N2,$00,V2,$F7Symbols: n ; Device NumberN2 ; Par
BASICSChapter 1 Setting It Up1 - 5Controls and Connectors(19) DialUse to switch voices or to change a numerical or character value. Themagnitude of ch
App - 20REFERENCEAppendix YAMAHA [ Virtual Acoustic Synthesizer ] Date:04-FEB-1994 Model VP1 MIDI Implementation Chart
Index - 1VP1 OWNER'S MANUALIndex
Index - 2VP1 OWNER'S MANUALIndexAAppendix ...R : App - 1ASSIGNABLE CONTROLLERS ...R :
Index - 3VP1 OWNER'S MANUALFloppy-Disk Drive ...B : 1 - 8FOOT CONTROLLER ...
Index - 4VP1 OWNER'S MANUALIndexProgram change...B : 1 - 17QQ ...
BASICSChapter 1 Setting It Up1 - 6Rear Panel(1) Power-cord connectorConnects to the AC power cord supplied with the VP1. (Please do not useany other p
BASICSChapter 1 Setting It Up1 - 7(5) PORTAMENTO and SUSTAIN jacksEach of these jacks accepts connection to an FC4 or FC5 foot switch. A footswitch co
Bescheinigung des ImporteursHiermit wird bescheinigt, daß der/die/dasGerät: Synthesizer Typ: VP1- - - - - - - - - - - - - - - - - - - - - - - - - - -
BASICSChapter 1 Setting It Up1 - 8Controls and Connectors(1)(2) (3)(4)(5)Front Side(1) Floppy-Disk DriveThe slot accepts insertion of a 3.5-inch
BASICSChapter 1 Setting It Up1 - 9Connecting the SystemConnecting the SystemBefore you can use the system, you must first connect up the power cord an
BASICSChapter 1 Setting It Up1 - 10Connecting the ControllersHere we describe the more common connection configurations for the foot controllersand fo
BASICSChapter 1 Setting It Up1 - 11 Foot SwitchPlug the FC4 foot switch into the SUSTAIN or PORTAMENTO jack on the rearpanel.Recommended:Alternative:
BASICSChapter 1 Setting It Up1 - 12Connecting Amplifiers or MixerThe VP1 produces audible output via amplifiers, mixers, or other such sound-reproduci
BASICSChapter 1 Setting It Up1 - 13 ELEMENT jacksYou can connect each of the ELEMENT jacks to a different mixer channel. (Formonaural operation, conn
BASICSChapter 1 Setting It Up1 - 14MIDI ConnectionMIDI connection allows you to control the VP1 from an external sequencer, computer,or keyboard, or t
BASICSChapter 1 Setting It Up1 - 15Connecting the SystemInterface with MIDI Patch bayfunctionVL1SY99VP1CBX-D5RM50TG500SPX1000DMP11MIDITHRU OUT INM
BASICSChapter 1 Setting It Up1 - 16The Floppy DiskThe Floppy DiskThe floppy disk included in the VP1 package contains a copy of the data stored in the
BASICSChapter 1 Setting It Up1 - 17MIDIMIDIThe VP1’s MIDI capability significantly expands the range of performance opportunities available to you. Th
iVP1 OWNER’S MANUALOwner’ s ManualThank you for your purchase of the Yamaha VP1 Virtual AcousticSynthesizer. The VP1’s revolutionary VA sound system
2 - 1BASICSChapter 2 Trying It OutChapter 2Trying It OutThis chapter guides you through a trial run with the VP1, and explainshow to play the built-in
2 - 2BASICSChapter 2 Trying It OutFirst TryNow that you have connected up the VP1 as described in Chapter 1, you are ready to try it out.Checking the
2 - 3BASICSChapter 2 Trying It OutFirst TryTrying Some VoicesThe VP1’s internal memory comes loaded with 64 voices: four banks (A to D) of 16voices ea
2 - 4BASICSChapter 2 Trying It OutUsing the ControllersNow let’s try using the parameter controllers and scene controller to alter the sound of“The so
2 - 5BASICSChapter 2 Trying It OutFirst Try9. Play on the keyboard while slowly sliding the SCENE CONTROLLER allthe way to the left.The sound of the v
2 - 6BASICSChapter 2 Trying It OutUsing Quick EditThe VP1’s Quick Edit capability allows you to perform simple voice editing duringperformance. The pr
2 - 7BASICSChapter 2 Trying It OutFirst TryIt is important to note that Quick Editing changes the voice’s characteristics — ineffect, it creates a new
2 - 8BASICSChapter 2 Trying It OutPlaying the DemosThe next procedure shows you how to play the VP1’s built-in demo selections.Important• Demos that u
3 - 1BASICSChapter 3 Learning the BasicsChapter 3Learning the BasicsThis chapter describes the principles of VP1 sound production, andexplains the bas
3 - 2BASICSChapter 3 Learning the BasicsSound ProductionSound ProductionF/VA Sound SynthesisAs you know, the VP1 uses VA (virtual acoustic) synthesis
iiVP1 OWNER’S MANUALFeaturesRevolutionary Virtual-Acoustic Sound SystemThe VP1’s VA (virtual acoustic) sound production is entirely different fromtec
3 - 3BASICSChapter 3 Learning the BasicsSound ProductionDriverThe “driver” is the component that applies vibrational force to the string. It isanalogo
3 - 4BASICSChapter 3 Learning the BasicsVoice FormationThe following drawing illustrates the process used to generate a single voice.ElementsA voice c
3 - 5BASICSChapter 3 Learning the BasicsVoice FormationMixerThe mixer adjusts the balance of the Direct and Send-to-effects outputs from the foureleme
3 - 6BASICSChapter 3 Learning the BasicsMemory ConfigurationMemory ConfigurationThe VP1’s internal memory is configured as shown.System DataThe System
3 - 7BASICSChapter 3 Learning the BasicsMemory ConfigurationFloppy DisksYou can save all of the VP1’s internal data to floppy disk for safekeeping. On
3 - 8BASICSChapter 3 Learning the BasicsControllersControllersThe VP1 provides numerous controllers — including two modulation wheels, a modulation ba
3 - 9BASICSChapter 3 Learning the BasicsInnovative Controller TypesHere we describe a few of the more distinctive controllers found on the VP1. Modul
3 - 10BASICSChapter 3 Learning the Basics Touch EGThe Touch-EG controller governs crossfading of velocity and channel aftertouch(MIDI channel pressur
3 - 11BASICSChapter 3 Learning the BasicsScenesThe VP1’s innovative “scene” capabilities enable you to obtain a high level of dynamic control over sou
3 - 12BASICSChapter 3 Learning the BasicsScene ControllerUse the scene controller to fade from one scene into another. The controller’s centralpositio
iiiVP1 OWNER’S MANUALGenerally speaking, each controller governs a single parameter. But each time youchange the voice, the VP1 changes the parameter
3 - 13BASICSChapter 3 Learning the BasicsScenesYou can use a foot controller to obtain the same control you get with the SCENECONTROLLER knob. Simply
3 - 14BASICSChapter 3 Learning the BasicsScenesController Hook FunctionWhen you press a SCENE button or move the SCENE CONTROLLER, youeffectively chan
3 - 15BASICSChapter 3 Learning the BasicsScenesController LEDsEach controller has a corresponding LED that indicates its status. Some controllerLEDs a
3 - 16BASICSChapter 3 Learning the BasicsQuick EditQuick EditThe Quick Edit function allows you to perform simple real-time voice editing.General Desc
3 - 17BASICSChapter 3 Learning the BasicsQuick EditUsing Quick EditThe VP1’s Quick Edit function is extremely easy to use. First press one of the sele
3 - 18BASICSChapter 3 Learning the BasicsQuick EditQuick-Edit ParametersThe next two pages present brief descriptions of the 16 Quick Edit parameters.
3 - 19BASICSChapter 3 Learning the BasicsQuick Editing LFO DELAYAdjusts the voice’s (element’s) LFO delay — the gap between the time you strike theke
3 - 20BASICSChapter 3 Learning the BasicsQuick EditMIDI Quick Edit ControlAn external MIDI device can perform real-time editing of the Quick Edit pane
3 - 21BASICSChapter 3 Learning the BasicsVoice CategoriesVoices are grouped into categories that indicate the general sound type. Referring to categor
3 - 22BASICSChapter 3 Learning the BasicsModesModesThe VP1 has three different operational modes. For detailed explanations of each mode, refer to the
ivVP1 OWNER’S MANUALUsing The ManualThe manual you are holding is divided into two main sections — BASICS and REFERENCE.BASICSThis section introduces
3 - 23BASICSChapter 3 Learning the BasicsBasic OperationsBasic OperationsHere we describe some of the basic operations that you will carry out frequen
3 - 24BASICSChapter 3 Learning the BasicsBasic OperationsSelecting a FunctionThe bottom line of the screen displays the names of the functions that ar
3 - 25BASICSChapter 3 Learning the BasicsChanging Numerical SettingsOnce you have moved the cursor to the item you need to set, you are ready to make
3 - 26BASICSChapter 3 Learning the BasicsBasic OperationsEntering CharactersSome functions allow you to input a name or include a comment. The Store f
3 - 27BASICSChapter 3 Learning the BasicsVoice EditingIn this section we present some basic information you need before you can begin to edit voices.
3 - 28BASICSChapter 3 Learning the BasicsVoice EditingStoringTo retain the results of editing, you must store the edited voice to memory — assigningit
3 - 29BASICSChapter 3 Learning the BasicsVoice Editing4. Enter the voice name.Enter a voice name of up to ten characters. The entry procedure was desc
3 - 30BASICSChapter 3 Learning the BasicsVoice EditingComparingWhile you are editing a voice, you can use the Compare function to compare thevoice’s n
3 - 31BASICSChapter 3 Learning the BasicsELEMENT SELECT and ELEMENT ON/OFFDuring editing, program buttons 1 ~ 4 operate the ELEMENT SELECTfunction, wh
REFERENCEPART
vVP1 OWNER’S MANUALNotationsThe following notational conventions are used throughout the manual to enhance clarity and readability.PLAYDenotes the PL
REFERENCEChapter 1 PLAY Mode1 - 1Chapter 1PLAY ModeThis chapter describes all PLAY-mode functions. The first part of thechapter describes the function
REFERENCEChapter 1 PLAY Mode1 - 2OutlineYou use PLAY mode to select, play, and edit voices.The VP1 automatically enters PLAY mode when power first com
REFERENCEChapter 1 PLAY Mode1 - 3Performance and Status FunctionsThe first part of this chapter describes the “PLAY” function and the four callable fu
REFERENCEChapter 1 PLAY Mode1 - 4PLAYPLAYSelects and plays voice.Program Number A01 ~ D16Description• This function sets the VP1 for normal performanc
REFERENCEChapter 1 PLAY Mode1 - 5INFORMATION DISPLAYPLAY ➝ F1: InfoDisplays detailed information about each of the voice’s elements.no settingsDescrip
REFERENCEChapter 1 PLAY Mode1 - 6CONTROLLER VALUE VIEWPLAY ➝ F2: ViewDisplays the current value of each controller.no settingsDescription• The screen
REFERENCEChapter 1 PLAY Mode1 - 7KEYBOARD TRANSMIT CHANNELPLAY ➝ F3: TCh + 1 ~ 16Changes the keyboard transmit channel.Kbd Transmit Ch 1 ~ 16Descripti
REFERENCEChapter 1 PLAY Mode1 - 8VOICE DIRECTORYPLAY ➝ F8: DirDisplays a list of the voices in the selected bank.Program Number A01 ~ D16Description•
REFERENCEChapter 1 PLAY Mode1 - 9Editing FunctionsEditing FunctionsThe remainder of this chapter describes the various PLAY-mode editing functions — t
REFERENCEChapter 1 PLAY Mode1 - 10CONTROLLER ASSIGN TABLEPLAY ➝ F4: CTblAssigns controllers to parameters.Parameters 1 to 13for Elements 1 to 4 MW1 ~
viVP1 OWNER’S MANUALContentsAll page numbers begin with a letter indicating the section: “B” for BASICS, or “R” for REFERENCE.BASICSChapter 1 Setting
REFERENCEChapter 1 PLAY Mode1 - 11Editing Functions• If you do not want to assign a controller to a particular parameter, set the entry to“off”. The p
REFERENCEChapter 1 PLAY Mode1 - 12CONTROLLER ASSIGN TABLE: Control RangePLAY ➝ F4: CTbl ➝ F1: [Rng]Determines the degree by which a parameter value ch
REFERENCEChapter 1 PLAY Mode1 - 13Editing Functions• You can switch to a different element or parameter without leaving the ControlRange display. To c
REFERENCEChapter 1 PLAY Mode1 - 14SCENEPLAY ➝ F5: SceneRecords a scene into an element, or selects the voice’s initial scene.Initial Scene s1 ~ s3EL1
REFERENCEChapter 1 PLAY Mode1 - 15Procedure Swapping Scenes1. Select the scene swap: s1↔ s2, s2↔ s3, or s3↔ s1.2. Press ENTER.▼ The screen displays t
REFERENCEChapter 1 PLAY Mode1 - 16VOICE SETUPPLAY ➝ F6: VSetSets a wide range of parameters for each voice element.For details about settings, refer t
REFERENCEChapter 1 PLAY Mode1 - 17VOICE SETUP: Element SwitchPLAY ➝ F6: VSet ➝ Move cursor to Elem Sw.Switches elements on or off.Elem Sw off, onDescr
REFERENCEChapter 1 PLAY Mode1 - 18VOICE SETUP: Max NotesPLAY ➝ F6: VSet ➝ Move cursor to MaxNotes.Sets maximum polyphony for each element.MaxNotes 0
REFERENCEChapter 1 PLAY Mode1 - 19VOICE SETUP: Receive ChannelPLAY ➝ F6: VSet ➝ Move cursor to RCh.Sets the MIDI receive channel for each element.RCh
REFERENCEChapter 1 PLAY Mode1 - 20VOICE SETUP: Key Assign ModePLAY ➝ F6: VSet ➝ Move cursor to KAsMode.Determines which notes are sounded when the nu
viiVP1 OWNER’S MANUALContentsMemory Configuration • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • •
REFERENCEChapter 1 PLAY Mode1 - 21• The window at the right of the screen indicates the current setting for each element.If the element is “off”, the
REFERENCEChapter 1 PLAY Mode1 - 22VOICE SETUP: VolumePLAY ➝ F6: VSet ➝ Move cursor to Volume.Sets the volume for each element.Volume 0 ~ 127Descripti
REFERENCEChapter 1 PLAY Mode1 - 23VOICE SETUP: DetunePLAY➝ F6: VSet ➝ Move cursor to Detune.Sets fine-tuning for each element.Detune -15 ~ +15Descrip
REFERENCEChapter 1 PLAY Mode1 - 24VOICE SETUP: Note ShiftPLAY ➝ F6: VSet ➝ Move cursor to NoteShift.Sets tuning for each element, in semitone increme
REFERENCEChapter 1 PLAY Mode1 - 25VOICE SETUP: Pan RangePLAY ➝ F6: VSet ➝ Move cursor to PanRngL or PanRngR.Sets the pan range for each element.PanRn
REFERENCEChapter 1 PLAY Mode1 - 26• If you set PanRngL and PanRngR to equivalent values, the VP1 ignores theelement’s preset pan and positions the sou
REFERENCEChapter 1 PLAY Mode1 - 27VOICE SETUP: Note LimitPLAY ➝ F6: VSet ➝ Move cursor to NtLmtHi or NtLmtLo.Sets the keyboard range for each element
REFERENCEChapter 1 PLAY Mode1 - 28VOICE SETUP: MicrotuningPLAY ➝ F6: VSet ➝ Move cursor to MicroTune.Sets the type of tuning system applied to each e
REFERENCEChapter 1 PLAY Mode1 - 29Editing Functions• 54: 1/8 ToneChanges the spacing between adjacent notes to one-eighth tone. Tuning is inreference
REFERENCEChapter 1 PLAY Mode1 - 30VOICE SETUP: Portamento ModePLAY ➝ F6: VSet ➝ Move cursor to PortaMode.Sets the portamento mode for each element.Po
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